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Hello, world!

Hello, world!

Announcing DKGR Data Systems and the blog.

30 October 2020 - D.K.E. Green

Category: News


This is the first post for the DKGR Data Systems blog. This blog was started to put up news, tutorials and other projects by DKGR Data Systems.

Who am I?

I'm Dr. D.K.E. Green, the founder of DKGR Data Systems.

I am a Computer Scientist and Civil Engineer (primarily Geotechnical) and I have worked extensively on Machine Learning and AI for Engineering applications. Much of my work is Data Science related and involves a lot of data analytics, simulation and statistics.

I launched a consultancy to provide my technical, data analytics services and game design services to you. I love solving problems. I have worked in both industry and academia and know how to generate value using technical solutions.

I also enjoy solving problems for their own sake (handy in academia). You will find posts discussing some of these "for fun" problems on the blog.

Lately, I have focussed on model inference: how we can derive system models from observations. If you like, it is a little like working out how to do engineering and science from data alone.

You can read more about me here and about my academic work here.

As well as my work on probabilistic simulations of physical behaviour, I have built tunnels and railroads, designed software systems and worked on mathematical problems. I have built sensor data collection networks and created probabilistic data analysis methodologies.

I am also very interested in Game Design and Interactive computation. I have worked on system design for engineering problems and for game design. Systems thinking is the key to understanding the world and simulations. Games and interactive simulations are a great way to better understand systems thinking.

There is also a lot of crossover between game design and simulation of physical systems. It is just that the tradeoffs between fidelity and computational speed are different.

Finally, I have always studied game design and development as a way to get better at code, and better at understanding the world. When we play games, we intuit mental models of how the game world works. I believe that understanding how people perform this sort of model inference is a key to understanding Artificial General Intelligence in the future.

What will these articles be about?

If you are interested in systems and simulations, as well as AI, engineering, code, math and games, then this is the blog for you.

You might also find some projects close to your own. We can help you find effective solutions to problems in a way that will generate value for your business or project.

At least for now, I have divided the blog into four categories. Technical, Game Design, Essays and News:

  • News is self-explanatory, any major updates will be placed there.
  • Technical posts will centre around coding, mathematics, engineering, Machine Learning/Artificial Intelligence, Data Science and so on.
  • Game Design posts will include technical game design, as well as reviews and criticism. I will also be updating the game design category with dev logs for an upcoming title to be announced soon!
  • Essays: everything else! In case you haven't noticed, I am interested in a broad range of topics and I will discuss them in this section. I am particularly interested in Artificial General Intelligence, philosophy, psychology, media, culture and a bunch of other things.

I hope you like it!

I would love to discuss these topics with you.

To contact me, you can:

Follow me on twitter for updates.

If you liked this article, please get in contact! You can send an email or chat in real time on discord.